Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 42 to 58 of 58 · Previous page · First page

Will there be titan shifting?

(-1)

pov: you are not funny

(+1)

its not supposed to be funny dumbass

(5 edits)

TL;DR: Great game with polished mechanics that rarely bug out. It is obviously still a beta build but it is still great deal of fun and incredibly addictive.  And can be played both seated and standing

Mechanics 4/10

Polishing 8/10

Beginner-friendliness 6/10

Overall 7/10


Now to talk about the gameplay:

It's fantastic. The feeling of flying trough the air at mach speeds feels great and is incredibly addicting and the fact that there isnt any other games that offers gameplay like this makes it even better. The ODM gear is easy to learn but difficult to master and this is great! The lack of a skill tree or any system like it is made up for by you developing your own maneuvers and skills as you use the ODM gear more and more. And most people even slash thier blades in different customised ways. The target of the titans nape is big enough to be realiably hit but small enough so you can't just luck out. And the maps are great for both experienced players and begginers in thier simple complexity. Making them suited for high and low altitude maneuvering.


Now for some things that can imrpove certain things:

Add a system so that you can controll you gas output in exchane for speed for the grapple reel in and stronger boost's with a slider or a percentage bar. Have it so that things like boost controll have to be unlocked by killing titans and give the player a notification when they unlock it. this will encourage people to try it amongst other things. Add a system where you can upgrade things such as blade durability or gas capacity to give people a goal to atcually play the game instead of just slashing titans.


Compliments:

While it was disorienting that you couldn't swing with the ODM gear but instead had to reel in and turn to swing around stuff this sounds like a bad feature but it gives the player alot more controll and ease of positioning up for a good clean hit for the titans nape. The ODM gear feel's incredibly polished and I personally have never expereinced any bugs with it and it feels natural to gain or lose altitude as needed just by using our instincts. And the detail that the grapple line reels out is such a small feature but it allows for alot of move's that would be inpossible without it.

Thank you for posting such a detailed review!

I may just add boost control (with upcoming additions such as flips) as an unlockable with notification popup to help with visibility for new players.

Thank you svenbob.

What means right-click on the Revive icon Task Button (by the time / date) and select "Inject..."

When Revive is open as an application in the background, it should have an icon found in your taskbar near the bottom of your desktop window close to where you see the icons for your internet connection sound, and date. If there are multiple applications all running in the background, you may have to click the upwards pointing carrot which should then display the Revive icon. Then you just right-click the Revive icon and follow the rest of the instructions. Hope that helps, cheers.

THANK YOU SOOOOOOOOOOOOOOO MUCH

I honestly don't know how you've come up with the movement mechanics, all I can say is that it's by far the best and most innovative I've ever seen in any game, vr or not. I really hope you're planning out on releasing new updates for the game since it's basically drug to me as of now, and I'm also happy to notice that whenever I log in there's always a couple online lobbies up and running for me to hop into and enjoy some coop against the armoured titan. I'd like to see more truthful 3d models used for giants, since these don't really look like the original ones, but the graphics is very polished and clear despite it being positively poor, and experiencing the game at full 80-90 FPS is an absolute blast. I don't usually ever post any comment on any platform because I'm very shy, but I needed to tell you that the game is awesome and that it did a great job at making me feel like i was part of the aot world, and since I think videogames are first of all a matter of emotions, this is basically priceless.

Thank you for making this and I hope you keep up the good work. <3

(3 edits)

Hi can you make the apk file available here too? My pc is like 7 years old and can't run vr but I do own a Quest 2.

 Tho everytime I try dowloading a game from sidequest to I just get the error massage saying it needed 4 more bytes.

Tho it does work if I simply transfer the APK file from my pc to my Quest 2.

I don't have a clue how to fix the "need 4 more bytes" error so please if it isn't too much hassle.

Your game looks really intresting and I wanna atleast try it.

I take this back I found it on github at 

https://github.com/AttackOnQuest/AttackOnQuest/releases

tho i think there should atleast be a link to the github on this page who isnt a random dude with a shitty 7yr old pc.


Kind regards

The dude who has a shitty 7yr old pc

Sorry I took so long to reply, I'm not often on itch, a direct download link is always available on my Discord also. Cheers

Could you maybe add a tool like the sword and flare gun that is a hand that when you put it to your face you turn into a titan and can fight other titans like that?

HOW THE F I MAKE IT WORK ON VALVE INDEX

WHAT YOU SAY DO NOT WORK(or i think)

PLSSSS REPAIR

THANK YOU!

So the new option...boost control...what's that exactly?

Hello creator of this game I would like to tell you that there seems to be a problem with your game. For one of my friends the voice chat glitches when he plays the pcvr version. It would be great if you could fix it.

How do i play the the games, i mean connect the oculus to pc and play it

If you have an Oculus Quest, there is a seperate version available at : https://sidequestvr.com/app/502/attack-on-quest

For Oculus Rift: once downloaded, unzip the game files, have the headset connected with the Oculus software running., then launch the executable file.

great Game *****

the game crushes after a cuple of secends

help

Hi, the game has to run as administrator to prevent crashing on startup.

- have oculus software running 
- have SteamVR running
- run revive as administrator
- right click on the Revive icon Task Button (by the time / date) and select "Inject..." and select Unity Attack on Quest build

I made a logo

how do you change height?

To adjust player height use the steam VR button below.


thanks

(-1)

Can someone help me idk how to install or launch this game im playing Oculus rift now, any help would be great!

(1 edit) (+1)

My game through PC VR is launching, but loads on a black screen forever. Any time I provide keyboard or mouse input to the running window it claims it isn't responding and asks me to close it.

Any fixes or workarounds? or should I just wait for an update?

Edit: It seem that its a problem with Steam VR not playing nice with the game.

(+1)

Were you able to find a way around it?

(1 edit)

Unfortunately, not yet.
I have discovered that if you launch the game without steam VR running I see a brief flash of the launch logo. but as soon as Steam initializes Attack on Quest stops responding.

As a note, Im running with an OG HTC Vive. I don't think that would affect anything because my Vive and the Index that I saw Cerberus Arms using *Should* run the same

I'm on an Index and having the same problem, so I'm guessing it's not the headset. Gonna keep screwing around with it to see if I can get it working. Already tried launching with OpenComposite but just got libOVR errors.

As far as I can tell it looks like a shader issue causing a Unity crash. Found this in the log In AppData\LocalLow\AoQ\AttackOnQuest:

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)

(+1)

Was able to fix it! They've got instructions in a FAQ channel on their Discord page:

- have oculus software running 
- have SteamVR running
- run revive as administrator
- right-click on the Revive icon Task Button (by the time / date) and select "Inject..." and select to Unity Attack on Quest build

(1 edit)

So I'm a bit confused on how to get it to work, I've installed the oculus software and downloaded the game :/ I'm confused on what to do next. 


Edit: I have a HTC Vive 

Viewing most recent comments 42 to 58 of 58 · Previous page · First page